
The finished game I envision won't have difficulty levels as this does; the ships with worse generators/computers for battle will be more manoeuvrable and have cooler abilities on the map.
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Please let me know if you come across any bugs, I think I've ironed out most of them. Or if you're new- how was the tutorial? What stuff didn't make sense?
Other than bug fixes, I'm going to take a couple of weeks off from spaceships. Make a small game or two and brush up on some maths.
Sweet new ship by Gnap (thanks so much for this!)