Tuesday, 11 November 2014

Map mode

I've made a decent start on getting the overworld map working. The map movement abilities are fun to play around with and I'm starting to add some map features. For nebula I've gone back to a love of mine <3 Perlin noise <3
Going to try to map something like this to the hex grid. Probably won't be animated but it's fun to mess around with!

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