Monday, 12 October 2015

Limitations

I've decided that a lot of my games look really bad. I like the look of civiliz8n though, so I'm going to strictly limit the palette of my next few games to 4 colours to see how it goes.

Also I'll be trying out small octo-level resolutions and upscaling so I made a pixel font! Regular font files seem not to be well-suited for pixel fonts so I've made my own text renderer. It's probably a bit slower than proper fonts but I have complete control over it so I can cache the rendered text and stuff if I want to.

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