Sunday, 4 May 2014

Game 6: LaserShoots

Ach I have a pounding headache. I need to learn to finish games earlier!

Another week with Unity. There are some thing I love about Unity and some things I don't. I'm starting to find my way around it a lot more now though. I'm sad that my engine particle effect and the starfield look a bit buggy in the webplayer. I had to fight with it a bit to stop everything from being controlled by the physics engine but I think I have that worked out now.

I am very happy with how the ships turned out in this game considering I can't draw at all. The sound effects came out ok but were a bit rushed. I'm pretty happy with the gameplay and, as usual, it has a super hard final level- wave 7. I love working with particle effects and I think the enemy ship explosions look alright!

I'm beginning to see more how the code integrates with unity. I think I will try to make a platformer in Unity next week.

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