First time making a platformer. I think the controls turned out pretty good, although walljumping is a bit weird sometimes. I got a bit of help with editing my sprites and I think the goat looks great; I might be able to draw simple sprites like that myself in future.
My third week with Unity. It does have some nice features but I'm starting to get a bit tired of it. I spent about a day trying to get the 2d physics to work properly but it doesn't seem to fit at all with a tile-based platformer. I ended up creating a raycasting-based collision system which worked perfectly!
I am looking forward to trying something else next week though. Haven't decided what yet though.
edit: I really liked this game and don't want to lose it to unity webplayer going under so I made a gif!
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